What I learned in Unity

This past week I've been working on the Roll A Ball tutorial on Unity. It is the most basic tutorial and a good starting point for learning Unity. It taught how to create objects in the hierarchy, organize folders and items in the assets, control the physics through the editor and in code, some important classes and methods in the script code, as well as manipulating objects within the editor. It was a good start and I look forward to doing more tutorials.

I'm thinking of starting with the Platformer mini-game tutorial because I heard it was a good tutorial to start on after Roll A Ball. I am learning more in Unity and I hope to create a well made game with what I've learned.

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